Bodyblocking - Mismatch between visual gameplay and actual gameplay.
Right I'm getting very very annoyed now....
I've recently begun to solo UW with my warrior and have rediscovered a very very very annoying bug. The bug in question is to do with monsters bodyblocking (BB).
Right let me run you through the problem. I've started UW and I've killed all the grasps. I now want to run to the smites. I take the right set of stairs to start my run there. However I have to run past a group of aataxe to do this. I check that there enough space for me to run past the right of them and hug the wall. Theres plenty of space, so I start sprinting. Great I appear to have got past them, but what this I'm taking damage, huge amounts of damage, but I'm running and nothing is following me, the aataxe are sitting there having lost interest. I run all the way to the gate and then I die because of all the damage I'm taking. My corpse then lies there next to the gate and I sit there confused. To me it seems as though my visual display is showing one thing and the game is actually running a different set of events. Now frankly this is pathetic.
I remember I used to experience a similar problem when facing trolls whilst running. I would run through a mob of trolls and it would appear to me that I had run through them, however I would be taking vast swathes of damage. The trolls had obviously tried to surround me, but this had not registered visually. Due to the fact I was given no visual indication of this I was not able to avoid the body block and thus would die apparently some distance from the trolls.
So yeah thats my little rant. This I have noticed has increased dramatically since the release of nightfall, which I don't have!
n.b I'm having no apparent lag or framerate issues during the said occurences.
Last edited by Thanas; Nov 05, 2006 at 12:07 PM // 12:07..
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